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MSI shows its new Optix MPG monitors in Amsterdam

Gaming monitor with RGB front lighting to integrate into video games.


The Taiwanese company MSI yesterday presented on Dutch lands a flood of products that are already on sale or will arrive in the coming months, including monitors, equipment prepared to play, motherboards and other peripherals for players. Among these products, the new inclusions to the line of monitors, the so-called Optix, in the form of the MAG series and the MPG series, characterized by the SteelSeries Gamesense technology, are especially noteworthy.

MSI is one of the best-known brands of components and gaming computers and has been established for years as one of the market references for its graphics cards and motherboards. However, for about 10 years it has been dedicated to finding its place in other areas of the market, relying on other key brands in the field of peripherals and, of course, in partners on the software side. This is how their own peripheral lines were born. In the words of Pieter Arts, responsible for product and veteran in the section of graphics cards and peripherals, "the company still does nothing but learn about each product".

However, with the Optix monitors of the MPG line, MSI may have found the first point of support to be noticed. Apart from having good specifications for the advanced player, these monitors include RGB front lighting that, far from being a purely aesthetic whim, is there to spice up the gaming experience (and interaction with some programs) thanks to that Gamesense technology that we have mentioned above. Let's give an example of how this technology works with CS: GO, one of the first games (of course) to make sense of this functionality.

They include RGB front lighting to increase the gaming experience
Despite being completely customizable through a program, this strip of LEDs located at the bottom edge of the screen is divided into five parts. These five parts, in a game like Counter-Strike, represent information that appears on the screen with different colors and light effects, either with flickers, gradually turning off, changing colors suddenly, etc., always in a subtle but visible way. For example, to the left we can see in green our life, then in blue our armor, a central bar that is filled with each low, two bars that show the ammunition, etc. MSI has tried to design these lights in a way that does not dazzle the player, so they point down, but they are sufficiently visible so that the information they represent is clear despite being in our peripheral field of vision.

Each led is independent, so the effects are very fluid. As the software is open source, although we still could not find more compatible games than Minecraft, Dota 2, Gigantic and CS GO (in addition to a small collection of light management programs and others like Discord), it is expected that more developers take advantage of the SDK to get in the car. Besides, we would like to think that the program is going to be open enough to allow us to create rules and patterns from scratch. As often happens with this kind of functionality that goes beyond the established, the key lies in the flexibility, openness, and support of the developers. The RGB fever seems to be at its peak. Regardless of the aesthetic appeal, what is interesting and what should inspire the market is that you find uses beyond the act of boasting of having the rainbow in each component of the computer.

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